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		<title>Campaign Suggestions</title>
		<link>http://aquildora.forumotion.net/campaign-suggestions-f16/-t1.htm</link>
		<description>This category is for suggesting ideas for adventure or just general ideas about the Power Above campaign.</description>
		<lastBuildDate>Sat, 25 Jul 2009 11:02:46 GMT</lastBuildDate>
		<ttl>10</ttl>
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			<title>Campaign Suggestions</title>
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			<title>Normalised Campaign Modules</title>
			<link>http://aquildora.forumotion.net/campaign-suggestions-f16/normalised-campaign-modules-t60.htm</link>
			<dc:creator>Wuto</dc:creator>
			<description>Yo yo yo! 

After our game today with Brian and Co, I was wondering if we are going to run normalized modules with a set number of encounters, and a more or less equal spread between skill challenges and combat challenges. Using the 4th ed system as as basis, I wanna make some suggestions! 



1. we have no stats but flat 10. This means we have no bonus at all to some checks that can be done untrained. 

2. The MM rules do no seem to promote multi-tasking characters, does this mean I should  ...</description>
			<category>Campaign Suggestions</category>
			<pubDate>Sat, 25 Jul 2009 11:02:46 GMT</pubDate>
			<comments>http://aquildora.forumotion.net/campaign-suggestions-f16/normalised-campaign-modules-t60.htm#136</comments>
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